

Berserking damage bonus increased from 25% to 35%.Bleed damage when Overpowering increased from 11% to 70%.Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%.Damage reduction increased from 3% to 4%.If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies.Vulnerable duration increased from 2 to 4 seconds.


Speed up the flow of combat in the early game by increasing Fury generation on Basic Skills.Adjust some Class mechanics to move away from “Kiss-Curse” effects-this is where the player gains power but loses power somewhere else.Improve late-game survivability, mostly through Paragon Board improvements.We want to improve the effectiveness of Sorcerers and Barbarians while addressing the following for each Class:.Our goals with this patch are as follows: We’ve made quite a few balance adjustments to Classes. As we introduce patches to keep your experience in Sanctuary smooth, we will update the below list and denote whether the fixes are intended for PC, Xbox, PlayStation, or all platforms.ġ.1.1 Build #43794 (All Platforms) - AugClass Balance Updates The Diablo IV team has been diligently monitoring your feedback.
