
So, once again, the fact that many were hoping to see Mexico but ended up with Guarma instead makes it feel like it’s only a second-best option.Įven more frustrating, however, is that there’s not a lot to do in Guarma once players are there except continue on with the main story.

That may work thematically, but many players were expecting Mexico would be included in RDR2’s map, since it was explorable in the first game. Perhaps this was RDR2’s way of foreshadowing that players would spend time on a tropical island, but when it becomes clear that Guarma is the farthest south players will get to go, it feels like players are being forced to settle for the runner-up, since Tahiti was so heavily emphasized.

For much of the game, Dutch was promising the gang they would retire in Tahiti.
